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TEEN
CENTER :: SPECIAL COVERAGE: ONLINE
MUSIC
:: SEPTEMBER
1, 2004
RealNetworks
Offers
Online Services
By
MARCELO PRINCE
DOW JONES NEWSWIRES
So the software
gig didn't pan out. How about online music and movies instead?
RealNetworks
Inc., a pioneer in software that streams audio and video over the
Internet, survived the dot-com collapse and an assault from Microsoft
Corp. Now, it is trying to remake itself into a cable-like provider
of paid Internet content -- everything from online Scrabble to audio
broadcasts of Nascar races. For $9.95 a month, for example, customers
can rent songs to play on their computer.
This shift has
offset declines in the Seattle company's software business but there
aren't any profits to show for it yet. In fact, revenue from consumer
services increased 50% in the first half of 2004 and accounted for
four-fifths of the company's sales. Yet RealNetworks has racked
up five straight quarters of losses and, last week, widened its
loss estimate for the third quarter after slashing prices on its
music downloads.
Competition
in this digital-media arena looks stiff. There is Apple Computer
Inc. for starters. (The music download price cuts were aimed squarely
at Apple.) There's also Napster Inc., Sony Corp. and others selling
music online. Yahoo Inc. harbors such plans and Microsoft's MSN
unit plans to join the fray later this year.
Still, some
investors are betting the RealNetworks foray into digital music,
games and video will blossom into profitable businesses. Also, the
company had $363 million cash in its coffers in June -- a safety
net for its battered shares, say its bulls.
"The market
is myopic and focused on what Real used to be. It's really not a
software company any more," said Chris Bonavico, a portfolio
manager at Transamerica Investment Management. The San Francisco
firm holds 10.4 million RealNetworks shares, or a 6% stake. Mr.
Bonavico said Wall Street has "underappreciated" the potential
of its new initiatives.
RealNetworks
shares -- which debuted at a split-adjusted price of $3.13 in late
1997 and soared to more than $90 in early 2000 -- have languished
below $8 for much of the past three years.
RealNetworks
was started 10 years ago by former Microsoft executive Robert Glaser,
who is its chairman and chief executive. It made a name for itself
with its RealPlayer software, first released in 1995 and now installed
on millions of personal computers.
But Microsoft
undercut RealPlayer in the late 1990s by giving away a digital media
player with Windows. RealNetworks sued on antitrust grounds. Microsoft
has paid billions of dollars to settle similar suits with rivals
such as Netscape Communications Corp. and Sun Microsystems Inc.
Some investors think a similar settlement with RealNetworks could
boost its stock price.
But Mr. Glaser,
who still owns about a third of RealNetworks shares, isn't banking
on a legal windfall. He has used acquisitions and partnerships to
expand into the business of selling digital music, video and games
to consumers.
"We are
well along the way in that transformation," Mr. Glaser said,
noting that 80% of the company's revenue in the June quarter came
from its consumer services. Wall Street wants profits. Mr. Glaser
dubs some investors "a little short-term oriented," saying
they underestimate the "great long-term economics" of
its online services.
RealNetworks
has more than 1.4 million subscribers for its various services,
including about 550,000 for its Rhapsody music jukebox. Revenue
from its consumer services rose 50% to $99 million in the first
half of 2004, while its business-software sales fell 14% to $26
million.
The changeover
dates back to 2000 with the roll out of SuperPass, a service that
lets users watch sports and news clips for a monthly fee. More recently,
RealNetworks has acquired GameHouse, a maker of downloadable games;
inked pacts to send music and video to mobile phones; and launched
a service for downloading movies with Starz Encore Group LLC, which
is owned by Liberty Media Corp.
RealNetwork's
online-music services have captured the most attention. It operates
the Rhapsody service and runs an online store that sells music downloads.
Rhapsody, which
has thrived since the recording industry clamped down on illegal
music-swapping sites, charges users $9.95 a month for unlimited
playing of songs on a personal computer. The songs are rented, not
purchased, and can't be transferred to portable players like Apple's
popular iPod.
Looking to bridge
that gap, RealNetworks recently introduced Harmony, a technology
that lets consumers purchase songs on its RealPlayer Music Store
site and transfer them to iPods or dozens of other players. Apple
has threatened to sue RealNetworks and alter its technology to block
such transfers.
Fueling this
fire, RealNetworks last week cut the price of its song downloads
to 49 cents from 99 cents for a limited time. Apple, which has sold
more than 100 million songs on its iTunes site, charges 99 cents
for each tune.
The price cut
is great publicity for RealNetworks, but it will lose money on each
song it sells for 49 cents. Hence, last week, the company's third-quarter
loss forecast was widened by one cent a share to a range between
three cents and five cents a share.
Anthony Noto,
a Goldman Sachs analyst, said in a report that the music campaign
reinforces his concerns that "either pricing or content costs
will continue to limit RealNetworks's margin expansion and profitability,"
especially as it goes up against larger rivals. Mr. Noto rates RealNetworks
at "underperform."
Mr. Glaser said
the company still plans to turn a profit, excluding Microsoft litigation
costs, by year end. However, it decided to invest in the promotion
to introduce consumers its music offerings and Harmony technology.
"Our goal is not to lose money on every sale. ... We wanted
to shake things up, get attention," he said, "make sure
consumers know they have freedom of choice."
Some investors
think RealNetworks needs a sharper focus. "We think it's going
to be very hard for any company to be both a technology enabler
and a media company serving content up," said Michael McGuire,
research director at Gartner G2, a market-research firm.
Mr. Glaser argues
that it is the software-consumer mix which helps it create new products.
"Yahoo or Google are clearly evidence that a company can grow
up out of the Internet competing with Microsoft," he said.
Consumer services is "not a zero-sum game like PC operating
systems."
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