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TEEN
CENTER :: SPECIAL COVERAGE: ONLINE
MUSIC
:: AUGUST 17, 2004
Price
War in Online Music
RealNetworks
Targets iTunes
With 49-Cents-a-Song Sale;
A Taste of What's Ahead?
By
NICK WINGFIELD
Staff Reporter of THE WALL STREET JOURNAL
Online-song
shoppers now have two new words to sing about: price war.
As part of a
mounting campaign against market leader Apple Computer Inc., rival
RealNetworks Inc. is slashing the cost of downloading music. Starting
today, and for the next three weeks, the Seattle company, which
sells tunes over the Internet via its RealPlayer Music Store, will
drop its prices to 49 cents a song and $4.99 an album. That's compared
with the 99 cents a song and $9.99 an album that is standard on
Apple's iTunes Music Store and on other sites. The price cut amounts
to a music sale of massive proportions because it applies to all
630,000 songs on the RealPlayer Music Store and most of the albums
available on the site.
The move is
a surefire money-loser for RealNetworks in the near term because
it will be charging consumers substantially less than it pays recording
companies for the music. But RealNetworks is using the sale to highlight
its broader effort to unseat Apple, which by some estimates has
a 70% share of music-download market.
The sale, which
lasts through Labor Day, provides a taste of how consumers could
benefit as more big companies, notably Microsoft Corp., pile into
the music market in the coming months. Microsoft is expected to
begin selling music over the Internet as early as this fall, though
it hasn't said how much it plans to charge for songs and albums.
Yahoo Inc. has similar plans, further ratcheting up the competition
that existing players such as Musicmatch, Sony Corp. and Napster
will face.
Singing a new
tune: One of the new ads that RealNetworks is running to appeal
to Apple's customers.
As in many
other industries, the digital-music market has become commoditized
as a result of intense competition. Outside of sales and other limited
promotions, there is now little variation among the major music
sites in price or tune selection.
RealNetworks
is especially eager to draw attention to a technology it launched
several weeks ago called Harmony. It lets users translate songs
purchased from the RealPlayer Music Store into a format that can
be played on the iPod, Apple's hit portable music player, and on
devices that use a competing Microsoft format. That covers most
of the portable music players now on the market.
Apple designed
the iPod so that iTunes is the only mainstream music site with which
it is meant to work. (Users can also puts songs on their iPods that
have been copied from CDs or downloaded through file-sharing programs.)
But RealNetworks figured out a way to work around Apple's technical
restrictions, saying it wanted to give iPod users more options for
buying music. The move prompted legal threats by Apple; RealNetworks
says it is confident it didn't break any laws.
All of this
highlights a potential vulnerability for Apple moving forward. The
company's economic success in the music business is premised in
part on the idea that its customers will continue to buy iPods and
purchase music online from iTunes. If these customers at some point
want to switch to another portable-music player, their music collections
may not be playable on those devices unless they buy songs from
RealNetworks or go through the tedious process of burning all their
music onto CDs and copying them back to their PCs.
Rob Glaser,
chief executive officer of RealNetworks, said in an interview yesterday
that the price cut "is an opportunity to get this message out
to wider audience."
An Apple spokeswoman
didn't return a call for comment.
To drive Mr.
Glaser's point home, RealNetworks is taking out advertisements in
daily newspapers, alternative newsweeklies and magazines that tout
the 49-cent sale and the broader music-player options its customers
have compared with those who buy songs from Apple. "Half the
price of Apple. Welcome to freedom of choice," the print advertisements
say. They also feature an illustration of an iPod altered to look
like an open padlock.
It's unclear
whether the RealNetworks' move will trigger a wider, sustained price
war. One big reason others may shy away from such tactics: There's
no better way to lose money. RealNetworks and other companies say
their gross margins on song sales are usually about 10%.
By selling songs
for 49 cents a pop for the next few weeks, RealNetworks will be
losing about 40 cents on every song it sells. The company plans
to tell investors its music fire-sale could directly subtract about
a penny a share, or about $1.8 million, from its third-quarter bottom
line.
The company's
long-term hope is that the sale will sway users to sign up for its
subscription entertainment services such as Rhapsody, a music service
that charges users $9.95 a month to listen to an unlimited amount
of the music on their PCs (not on portable players though). Subscriptions
music services are more profitable than selling songs for 99 cents
each.
This isn't the
first attempt at discounting online music. For months, Wal-Mart
Stores Inc. has sold songs through its Web site for 88 cents each,
but it has failed to make a noticeable dent in Apple's business.
RealNetworks' discount on music, though, is substantially deeper
than past price cuts by mainstream music sites. The company is charging
about a third of the price for typical music CDs in retail stores.
Apple's lead
in the music market won't be easy to crack, though. The company
says it has sold more than 100 million songs through iTunes -- tens
of millions more than any of the competing sites. Company CEO Steve
Jobs has conceded that iTunes isn't a big money-maker on its own,
but he says the site helps Apple sell iPods, which carry healthy
profits for the company. The company has sold more than three million
of the devices, with price tags between $249 and $399.
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