| SEPTEMBER
2005 :: MEDIA
Out
of Tune
How Sony Fumbled the Launch of Its
Online Music Service
By
Phred Dvorak
Staff Reporter of The Wall Street Journal
A year ago,
Howard Stringer watched helplessly while Sony Corp. fumbled the
launch of its online music business.
As head of Sony's
U.S. operations, Mr. Stringer had championed a plan for a service,
dubbed Connect, to compete with Apple Computer Inc.'s popular iTunes
store. But he ran into a problem that was all too common at the
electronics giant: Different groups within Sony handled different
parts of the service, and they didn't work well together.

The software to organize the downloaded music was made by the Tokyo-based
personal-computer group, but it didn't always work smoothly with
the new versions of Walkman music players created by the Japanese
portable-audio team. That team, in turn, was out of touch with the
teens and Web surfers who buy music online in the U.S. By the time
Mr. Stringer's Tokyo bosses stepped in to fix the problem, Connect
had flopped after its launch in May 2004.
"It took
a crisis" for Tokyo to respond, recalls Mr. Stringer.
Now, Mr. Stringer
has another chance to get it right. Last week, Sony shareholders
officially placed the 63-year-old former TV news producer in Sony's
top executive post, after a remarkable March management shake-up
that saw previous Chief Executive Nobuyuki Idei and President Kunitake
Ando offer to step down.
Mr. Stringer,
the first foreign CEO to lead Sony, has the daunting task of installing
order and direction in a company plagued by confusion and poor leadership.
He will be fighting 50 years of history: Sony has long thrived on
a hyper-competitive culture, where engineers were encouraged to
outdo each other, not work together. Some employees still boast
they don't follow orders they don't agree with. That approach created
one monster hit after another, from the Walkman to the PlayStation
videogame machine, turning Sony into one of the most successful
global brands of the past few decades.
But recently,
as the company ballooned in size and the number of its competitors
increased, the infighting has led to costly mistakes. Rival electronics
divisions within Sony pumped out competing products with little
guidance from above. Sony's units -- from televisions to insurance
-- bucked strategy imposed by their corporate bosses.
The malaise
is clearest in Sony's electronics division, which accounts for 70%
of the company's revenue. Last year it reported an operating loss
for the second straight year as competition pummeled prices for
key products, such as TVs and Walkmans. Sony's reputation as an
innovator is also suffering as the snazziest gadgets from competitors,
like the iPod and the TiVo digital video recorder, increasingly
depend on the specific juggling act that Sony can't do well: integrating
hardware, software and services.
Mr. Stringer
has said he'll announce his turnaround plan in late September and
won't reveal any details before that. People familiar with Mr. Stringer's
thinking say one tactic will be to streamline management and products,
merging formerly separate groups so they're forced to talk to each
other. "It's about . . . the number of silos," said Mr.
Stringer at a news conference last week, referring to Sony's highly
autonomous business units. "It's impossible to communicate
with everybody when you have that many silos."
An early indicator
of whether Mr. Stringer can instill teamwork will be the Connect
service and the revamped Walkman line that is crucial to its success.
Both are scheduled for a relaunch before the end of the year. Although
Sony has plenty of businesses that are bigger and sicker, few reflect
the current sprawl and dysfunction of the group as well as Connect.
"All the
complexities of Sony are compressed into" Connect, says Koichiro
Tsujino, a Japanese engineer who last year was tapped to be co-president
of the unit responsible for the online music operation and the music
players that will link to it.
Connect was
born in early 2003, when Mr. Stringer got a visit from Philip Wiser,
then chief technology officer for Sony Music in the U.S. Mr. Wiser,
38, had helped found the pioneering online music service Liquid
Audio in 1996. Now, he wanted to build a music-download service
for Sony that could compete with Apple's iTunes online music store,
which was about to start up.
Sony already
had a long, bumbling history with online music. As early as 1998,
when college students were starting to load music files onto their
computers and exchange them over the Internet, Sony had considered
bringing out digital-music devices and online services. But there
were big differences of opinion: The PC and Walkman groups each
had their own products and technologies they wanted to push. And
Sony's U.S. music unit -- formed with the purchase of CBS Records
in 1988 -- was afraid its sales would be hit by free music downloads.
It wanted to hold off on everything until strict antipiracy measures
were ready.
Mr. Idei, then
president of Sony, helped broker a compromise, in which electronics
would wait a year to put out its gadgets and incorporate the copy
protection the music unit wanted. But nobody was completely satisfied.
Privately, many electronics engineers complained the copy-protection
measures were too strict. In the end, many parts of Sony came out
with different devices and services at their own pace. Both the
PC and Walkman groups put out rival music players, while Sony Music
in Japan, Sony Music in the U.S. and Sony Electronics in the U.S.
all had their own music portals or download services.
Mr. Wiser asked
Mr. Stringer to let him put together something more coherent. "We
can do this in nine months," Mr. Wiser recalls urging. "We've
got the product, hardware, software."
Mr. Stringer
agreed. He wanted to show that Sony could integrate its software,
services and music players in an elegant way -- at a time when more
and more people were praising Apple's simple-to-use iPod player
and iTunes music-jukebox software, which organizes and plays digital-music
files.
But Messrs.
Stringer and Wiser had authority over only the services part of
Connect. Sony's PC software and music players were controlled by
engineers in Tokyo. And Mr. Wiser started running into the same
problems that had dogged Sony's previous online-music efforts: The
company's diverse divisions didn't like working together.
Sony's electronics
dons in Japan eventually agreed to help with the Connect project.
But their priorities for gadgets didn't always match those of the
Connect service. Some Tokyo engineers say privately that they remain
wary of listening too closely to Sony's entertainment units, whom
they blame for obstructing new electronics products by worrying
too much about piracy.
Mr. Stringer
sent Sony executives emails and letters complaining that the company's
jukebox software -- created by programmers in the Japanese PC division
-- was clunky and hard to use, say people familiar with Connect.
But nothing happened. A Sony spokesman in Tokyo says the division
didn't have time to make changes given Connect's tight deadline.
On the gadget
side, U.S. marketers pushed for a version of the Walkman that stored
music on a little hard disk, like the wildly successful iPod, as
well as Walkmans capable of playing music files encoded in the MP3
format, the de facto standard in the U.S.
The Walkman
division was run by an old-school Japanese engineer named Takashi
Fukushima. He was known as a perfectionist who pushed his engineers
to reduce the number of screws in gadgets.
Instead of a
hard disk, Mr. Fukushima initially opted to have the Connect-linked
Walkmans use a high-capacity version of the MiniDisc, which stores
music on a removable cartridge and is popular in Japan but never
took off in the U.S., say people close to the Walkman division.
When Mr. Fukushima's team finally made a hard-drive Walkman, he
said in an interview that hard-drive gadgets "aren't interesting"
because "anyone can make them."
Mr. Fukushima
also didn't make the new Walkman play MP3 files, sticking instead
with a proprietary technology called Atrac that was developed for
the MiniDisc. Mr. Fukushima declined to comment for this article.
Even within
the electronics division, various arms worked at cross-purposes.
Both the Walkman and PC groups launched their own hard-drive music
players within a month of each other -- without coordinating on
product-planning or marketing. At the time, some executives said
such duplication was part of Sony's tradition of healthy internal
rivalry.
Mr. Wiser was
philosophical about the difficulties in coaxing the various units
to change their products for Connect. "We took a bunch of things
that were already there and glued them together," he says.
If Sony had tried to get everything perfect from the start "we
never would have gotten it done."
But outside
Sony, the view on Connect and the "iPod-killer" Walkman
wasn't so sanguine. Reviewers panned them for everything from their
reliance on Atrac to their clunky interfaces.
Messrs. Stringer
and Wiser took the opportunity to push for improvements across the
board. Mr. Stringer emailed a negative review from The Wall Street
Journal's Walt Mossberg to top Sony executives in Tokyo, say people
familiar with Connect. To his surprise, Mr. Stringer found that
the executives hadn't realized things were so bad, these people
said.
Faced with a
public-relations disaster, Messrs. Idei and Ando took action. In
November, they set up a separate company, which was also called
Connect, and got a veteran Japanese engineer to help run it. Their
choice was Mr. Tsujino, 47, a polished English-speaker who had overseen
Sony's successful DVD recorder line.
Mr. Tsujino
had worked all over the Sony empire -- in PCs and TVs, both in Japan
and the U.S. He knew Mr. Wiser. And until recently, he had been
working with both the software and services groups on Sony's version
of the TiVo. That was just the kind of cross-company cooperation
called for in Connect.
Mr. Tsujino
agreed to help with Connect. But he had one condition: He needed
control of both software and hardware to make it succeed, people
close to Connect say. Mr. Idei promised to move all the necessary
divisions into the Connect company, and appointed Messrs. Tsujino
and Wiser as co-presidents.
With their new
authority, Messrs. Tsujino and Wiser started reorganizing the business.
They asked a Sony software team in San Jose, Calif., to revamp the
music-jukebox software previously handled in Tokyo. Mr. Tsujino
began directing a redo of Sony's hard-drive Walkmans, which had
been brought into the Connect company.
Then Mr. Tsujino
heard some troubling news: A Walkman team that made flash-memory
players -- tiny devices that store music on memory chips -- wouldn't
be coming to the Connect company as promised. Instead, it would
be moved, along with Mr. Fukushima, to another division. Sony insiders
speculate that Mr. Fukushima was reluctant to part with the team.
Sony declined to comment on the maneuvering.
Mr. Tsujino
went to Mr. Idei to demand an explanation, say people familiar with
the events. He found that Mr. Idei hadn't known about the move,
the people say. The transfer of the flash-memory players out of
Connect's orbit went through in February. Sony declined to make
Mr. Idei available for an interview.
In March, Mr.
Idei said he'd step down and hand over the reins to Mr. Stringer,
amid a worse-than-expected slump in electronics earnings. Contributing
to that slump, Sony executives say, was the poor performance of
the Walkman line, whose CD and MiniDisc players were seeing their
share eroded by the iPod.
Some of the
organizational disarray is now receding, Sony insiders say. In mid-April,
Connect finally managed to win control of the flash-memory Walkman
group. The PC group quietly stopped production of its rival hard-disk
portable audio device in May.
Sony's new flash-memory
Walkmans, fashioned to look like little perfume flasks, have been
top sellers in Japan -- beating Apple's equivalent iPod -- since
they were launched in April. Its latest line of hard-drive Walkmans
is starting to take share from hard-disk iPods in Japan as well,
according to sales tracking service BCN Inc.
People close
to Connect say Sony is pushing hard to roll out in the fall a fully
revamped version of the Connect service, complete with jukebox software,
a retooled Walkman and a video-download service. Connect is also
working with the videogame and cellphone groups, in a stab at true
cross-company cooperation.
Some people
close to Connect say cross-Pacific communication is still tough,
and tensions inside the company remain high -- particularly between
the Japanese hardware engineers and the U.S. music and software
teams.
"Sony's
gotten so big that things don't connect any more," says Yukio
Hata, an executive at Sony Music Japan who oversees a Japanese music-download
service allied with Connect. "They've got to get connected
again. That's the mission of Connect."
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