| SEPTEMBER
2004 :: BIG BUSINESS
What
Would You Do?
Game
Challenges Business Students to Balance Profits With Ethics
By
Scott McCartney
Staff Reporter of The Wall Street Journal
For the young
executives at computer-maker InfoMaster, the company budget was
on the line. Terrorism threats were swirling in Jakarta, Indonesia,
and the company had to either shut down production there for one
quarter and beef up security, or ignore the threat and keep churning
out hot-selling products.
The executives
opted for production over protection. Soon after, a bomb exploded
at the plant. "I just killed 350 people," said a dazed
David Marye, InfoMaster's 25-year-old chief ethics officer.
Real-World
Decisions
Luckily for
Mr. Marye, both InfoMaster and the terrorist attack were fictitious,
part of an elaborate game created last year by the University of
Texas' McCombs School of Business. Three made-up student-run companies
competed in the computer-hardware industry, all trying to maximize
revenue, keep costs down and beat back competitors. But the prizes-$11,000
and the chance to perform in front of a high-level, real-world executive
panel-were real.
While the simulation
appeared to be about the bottom line, the real intent was to teach
students about handling the delicate balance of business and ethics,
and the sometimes high moral price of too much cost-cutting. The
results were eye opening-and painful. Idealistic students, who started
the game preaching virtue, succumbed to the everyday challenges
of making their numbers and whipping the competition. Some students
were stunned that, under pressure, they readily chose corner-cutting
paths they had vowed never to take.
The Texas program
was created after the WorldCom scandal broke in 2002, as officials
looked for ways to teach better behavior to M.B.A. students. The
academics knew that while students talk like angels in ethics classes,
they behave avariciously in finance classes.
Steven Tomlinson,
a finance lecturer, pushed to put students under pressure and throw
choices at them. He hired Allen Varney, a designer of video and
board games, and consulted with a soap-opera scriptwriter and corporate
executives. Scripts were written, rules devised and software created
to track decisions.
The result was
the Executive Challenge, a three-day game played late last year,
where teams of about two dozen students were divided into three
companies, each given a limited amount of production capacity and
a set of workers with varying skills. A three-month financial quarter
typically lasted 30 minutes, forcing companies to make quick decisions.
The game offered both individual and corporate shortcuts and lures.
Early on, players might getaway with ignoring problems and postponing
expenses, but then the problems grew like weeds. "The game
is all about temptation," Mr. Varney says. "Business-school
students, as a breed, are overconfident."
On the first
day, all three made-up companies-InfoMaster, General Data Machines
and Starr Computing-spent money on corporate-culture initiatives
at the expense of new products. InfoMaster even created an ethics
team with leaders from different departments, headed by Mr. Marye,
who worked as an analyst for Enron before seeking a master's degree.
Yet as the revenue
race tightened, behavior changed. On the second day, each company
learned that it had hired an employee who had stolen software from
a competitor and that the stolen code was now used in the company's
most profitable products. General Data and Starr both opted to turn
themselves in and try to negotiate licenses. InfoMaster, despite
its ethics team, took the path of least resistance: hoping not to
get caught.
General Data
proved consistent with its choices-for the most part. Faced with
a toxic-waste issue at a river near one of its plants, it opted
to dredge the river and make the issue public, even though it didn't
believe it was responsible for the pollution. But doing the right
thing came at a price. The company was in last place in revenue
after the first day.
By the end of
the second day, student executives began routinely opting for less-expensive
options. General Data was hit with asexual-harassment complaint
against its vice president of sales, and it chose to postpone action
while investigating the allegation. But the investigation discovered
that the complaint was credible, and major. "We thought we
did the right thing," said Jay Manickam, who was General Data's
chief executive.
InfoMaster,
in the lead after the first day, opted to keep quiet on the toxic-waste
issue, paying for only a low-cost cleanup and referring the matter
to its insurance company. A thorough cleanup would have required
shutting down production for one quarter, something InfoMaster was
unwilling to do. "We've taken care of it," said Mr. Marye.
On the final
day, stakes grew very high. Each team learned of a heightened terrorism
risk for U.S. targets in Indonesia and warnings that if security
at each company's plant wasn't beefed up, an entire factory could
collapse in a terrorist bombing.
General Data
opted to move its Indonesian production to Singapore, losing substantial
revenue. Starr opted to stay in Indonesia but spent money to evacuate
Americans, toughen security and boost insurance coverage. The higher
costs forced it to abandon one product line. "We tried to take
the high road," says General Data CFO Michael Stewart.
InfoMaster,
still leading in revenue, didn't want to take such a painful step.
The company evacuated Americans from Indonesia, but didn't spend
to protect its plant and workers there. CEO Vivian Rhoads said production
capacity was the top priority for the company.
A short time
later, Mr. Varney delivered a news bulletin to the InfoMaster executives:
A terrorist bombing had killed 350 workers, mostly young Indonesian
women, at InfoMaster's Jakarta factory. The classroom fell silent.
"Companies
do make decisions they think are best for the long term and sometimes
they aren't," Ms. Rhoads said to her classmates. "Three
hundred and fifty people died partly because of a decision we all
made."
'PR Over
Lives'
At the end
of eight quarters, InfoMaster still had the most revenue, despite
the Indonesian bombing, followed by Starr and General Data. Each
company then had to present its results to a judging panel of real-life
corporate executives.
Starr, despite
cash-flow problems, was the compromise choice for the $11,000 prize
because it had minimized risks and still produced solid revenue
and strong product lines. The panel criticized InfoMaster's decision
to pick "PR over lives" in Indonesia.
InfoMaster executives,
who had remained confident of victory, were crushed. "What's
scary," says Mr. Marye, "is that I never thought I'd make
choices that way."
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